3D Compatibility


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  • HUMAN BODY ANATOMY
    3D Data Sets for
    Animation, Education,
    Science, Construction.





    ENTIRE  HUMAN  BODY
    AX professional human 3d body set    AX human body 3d set
    Professional AX 3D Set

    Human anatomy 3d data sets with up to 2500 objects






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  • 3d anatomy INFO / Frequently Asked Questions

    1) What Software do I need to use the Sets ?
    2) Compatibility Chart
    3) Short Brief for the "3d Nerd"
    4) Payment / Download / License
    More...

    1) Q: What kind of software do I need
    to use the data sets?

    A: To use a complex 3D anatomy object system,
    you need good 3D software - at least a 3D viewer
    (now available inside Acrobat Reader).
    The more complex the software, the more
    you can achieve, however the handling will
    also be more complex - while you can sufficiently
    view, rotate and zoom the objects in a viewer,
    complex 3d animation software like
    Cybermotion
    or even Cinema 4D or 3dsMax
    will offer many more possibilities.

    2) COMPATIBILITY CHART for well-known 3D programs Question : WILL the files work, and how to load them ?

    3ds Max : YES, good import via .obj, .fbx, .3ds
    Adobe Acrobat : YES, native format supplied
    AutoCad : YES, import via .3ds, .dxf (3d faces, V.12)
    Catia : YES, import via .stl, .igs - as available
    Carrara : YES, import via .obj
    Cinema 4D : YES, good import via .fbx
    Inventor : YES, import via .igs - as available
    Lightwave : YES, native format supplied
    Maya : YES, good import via .fbx
    Poser : YES, good import via .obj
    ProEngineer : YES, good import via .dxf, .igs as available
    Rhinoceros 3D : YES, import via .stl, .fbx, .3ds
    Softimage : YES, good import via .fbx, .obj, more
    SolidEdge : YES, import via .stl, .igs as available
    SolidWorks : YES, import via .stl, .igs as available
    Truespace : YES, import via .fbx, .wrl, .3ds

  • What are the best general formats
    for export/import of 3d files ? For polygon meshes,
    .obj (Wavefront) and for NURBS .igs (IGES).
    Please mind : CAD formats (iges, stl etc.) or .dxf
    will NOT transport textures/texture coordinates.
    Our .dxf is NOT a drawing, it is actual 3D geometry.
    CAD3D NURBS Anatomy
    This button shows that there are files available
    especially made for CAD software, on that page

    3) Q: Can you roughly explain 3d basics ?

    A: Sure, first - all 3d software is created differently.
    Mostly, you will not just be able to "load" a file
    but rather have to "import" it - because your program
    uses it's own, maybe exotic, special format, while
    there must be some sort of "standard"...
    We use such standard formats to ensure
    that 90 percent of 3d users can import our sets
    and use them as if they were native files.
    Just look under "File/open" or "File/Import" to find out
    which 3d formats your program will import/load.

    4a) Q: Is your ordering process secure ?

    A: Ordering at our sites is completely secure -
    we provide order processing via SWREG
    to offer the best overall functionality and security -
    SWREG has been the first payment company
    on the Internet and is a seasoned institution.
    Here is some
    more info about the process.

    4b) Q: How do I download ?

    A: Upon purchasing at SWREG, you get download
    information automatically via email - it takes
    several minutes up to six hours. You use your browser
    to enter download address (url) and pass data,
    then download the files in all formats of your
    choice. Support will guide you along if needed.

    4c) Q: Can I commercially use pictures and
    animations that I create ?

    A: It depends on the license you buy
    (there are non-commercial licenses for the P1-Set),
    but with a normal license this is no problem,
    it is in fact what the models were made for.
    Here is some more info about these things.


    5) Q: What 3D Formats are the Sets available in ?

    A: We will list the endings and give
    a couple of comments :
    .obj (Wavefront/Alias, good for Maya, Poser, 3dsMax)
    .fbx (Kaydara, good for Maya, Cinema 4D, others...)
    .lws/.lwo (Lightwave)
    .wrl (VRML2/97, good for 3dsMax and others)
    .3ds (a format most programs can use)
    .stl (many CAD programs will load this)
    .dxf (the original "dxf 3d faces v.12")
    .igs (a nurbs format, not all files available in .igs)


    6) Q: How do you create these data sets?

    A: It is important that the sets be anatomically correct,
    so we use scanned (CT) data whenever possible.
    We compare detailed data from scans to representative
    anatomy sources from our extensive library
    and discuss them with anatomists
    from local institutions (universities, hospitals).
    We make our own digital scans and photographs
    in hospitals of the vicinity when necessary,
    the medical team creates a working plan
    and finally veteran modelers put it all together in 3d.
    As the scanned parts and any real organs
    we take measures from someties originate in different
    places/bodies, some adaptive forming is
    absolutely necessary as parts should fit
    together in an ideal way and sum up
    to an ideal anatomy set (not just a reworked scan)
    The results are regularly checked for errors
    by qualified personnel, making sure that the result
    is always more than just the sum of its parts.


    7) Q: Are there any known problems using the sets?

    A: Well, the sets are available in different complexity
    levels and as the simple A1 Light set has only nine
    parts while the most complex P1 set has 3680,
    you can imagine that these two will not handle
    in exactly the same way.
    Different programs will respond differently when
    you import/load an entire P1 set with all the parts
    (no need to do that of course, the sets come
    in handy parcels), some programs are known
    for handling memory assigns worse than others,
    and computers with less than 1 gb of memory
    could slow down with more than one program
    running intensely at the same time.

    CAD programs will always import any part as .stl
    but that is not optimal - .igs is much better where we
    are offering NURBS sets - these will mostly come in
    as solids but not necessarily
    as a ready-made assembly.

    Animation programs will usually import
    .fbx, .wrl and .obj almost perfectly
    but you sometimes need to have
    a special import plugin (usually free).

    Acrobat .pdf files will enable you to view, rotate,
    zoom the models, choose objects and make them
    invisible (to see behing them) - but not to make changes
    to the objects.


    Different formats will give different results upon
    importation, so we suggest downloading all
    formats we supply and trying what works best
    for your system and needs - and you can
    expect us always to be around to make
    ends meet or even add detail for you.


    8) More questions ? More answers coming soon...


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